Augmented reality (AR) applications become a common feature of interactive learning in schools, transforming a static learning experience into something immersive and dynamic. For example, instead of looking at diagrams in a book, a student learning about the human circulatory system points an AR-supported device at a classmate to visualize her heart beating.
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PBS released a new augmented reality application for its math series Cyberchase. Funded by the US Department of Education, the Cyberchase Shape Quest mobile application helps children develop their geometry, spatial reasoning, and problem solving through math-based games in an augmented reality environment.